Here's a couple of links to my latest release of an original 20 year old design... Considered cutting edge and state of the art by countless magazines during the late 1980's and early 1990's, It was recently re-released as a "return of a legend" with information available at www.rcgroups.com
This brief resume will give you an idea of who I am and what I do. Following a 20+ year creative history beginning in advertising in 1983 followed by starting my own RC aircraft design and manufacturing company, creating a world land speed record vehicle, entering the motion picture special effects industry with credits including "The Power Rangers Movie", "The 5th Element" and "Star Trek IX, Insurrection", I quickly included providing prototype development and industrial design services for companies like Mattel Inc., Wild Planet Toys, Jakks Pacific, Northrop/Grumman and The Headblade Co.
As you read my resume, the picture will become clearer. What is not readily visible, is my achievements in fine art and my return to developing remotely piloted aircraft.
Enjoy your visit here as I continue to develop this site. When you do, please be sure to visit my website at www.jareldesign.com where many behind the scenes photos and video clips are available to explore.
Since 1985 I have been providing clients with creative design, prototype development, engineering and sculptural services. From public installation art to corporate exhibit displays, I have provided in house fabrication of one-off designs and produced limited editions (specializing in composite structures, plastics, mold making, thermoforming, pressure casting, composite vacuum bagging, Ceramics as well as providing machine shop, sheet metal and welding services). With a strong background in illustration, I am capable of presenting clients with realistic visuals that reflect and conform to real-life physics. Having traveled to Hong Kong and Schengen China working directly with overseas manufacturers as well as side-by-side collaboration with government officials, art commissions, architects and city planners I have refined my ability to provide clients with real time information and clearly understandable updates regarding the development of their projects. Having worked extensively in the deadline based entertainment industry (specializing in creating electro-mechanical and lighting special effects props including robotic creatures for film and television), I’ve become diversely fluent in theatrical and interior lighting design including the creative use of fiber optics. Since 2001, my creative efforts have focused on my love of kinetic sculpture and continuing to teach and mentor young artists, volunteering at schools and children’s museums while creating private and public installation art.
Partial Client List:
Buena Vista Television
California Music Theater(Stage)
20th Century Fox (Television & Film)
The Headblade Company (Industrial Design)
Mattel, Inc. (Industrial Design)
MCA Entertainment (Television)
Moore Rubel Yudell (Architectural Design) Northrop/Grumman (Aerospace Design)
Paramount Pictures (Television & Film)
Studios USA (Television)
The City of Medford, OR (Public Art)
The City of Long Beach, CA(Architecture)
Universal Studios (Television)
Walt Disney Company (Television & Film)
Warner Bros. Television
Partial Film & Television Credits:
Babes in Toyland / Stage
Beloved / Film
Chicago Hope / Television
Connan the Barbarian / Television
The Fifth Element / Film
Jingle All the Way / Film
Jungle Book II: Mowgli’s Story / Film
A Kid In Aladdin’s Palace / Film
Mighty Morphin Power Rangers / Film
The Specials / Film
Star Trek IX, Insurrection / Film
Partial Awards, Showings and Placements:
Installation: Rogue Valley Airport (2009)
Showing: Rogue Gallery: Invitational (2008)
Installation: Medford Civic Center (2007)
Showing: Art in Bloom Festival (2007)
Showing: A Taste of Ashland(2007, 2006)
Installation: ScienceWorks Museum, (2005)
Placement: N.Y. Museum of Modern Art (2005) Time Magazine top 10-product design (2000) Business Week IDSA Silver Medal (1999)
Grand Sweepstakes design: MDR parade (1997)
Promax Award (1997, 1996, 1995)
IHPVA World Land Speed Record (1993)
1st Place, IHPVA Design Award (1992)
1st Place Design Award, IMS (1990)
Publications:
Industrial Design Magazine
“Design Secrets” IDSA winners (Book)
Time Magazine
Entertainment Weekly
Cinefex
Business Week
FHM
Playthings
Los Angeles Times
Sci-Fi & Fantasy Models
Locals Guide (Cover photo/Feature article)
Playboy
Premier
Additional Clients and Project Summary:
Architectural Models:
Moore Rubble Yudell: Metropolitan Opera House of Shanghai, University of Maryland’s Center for the Performing Arts: (Contract winning model featured in Architectural Digest)
City of Long Beach, CA: Queen’s Way Bay Master Plan (Architectural model)
Television:
Warner Brothers Television: The Ellen Degeneres Show
Fox Television: “24” with Kiefer Sutherland
Studios USA: “Crossing Over” with John Edwards, “Xena, Warrior Princess”,“Arrest & Trial”
Paramount Pictures: “Clueless”, Sister~Sister”, “Frasier”, “Real TV”, “Entertainment Tonight”
Buena Vista Television: “The Danny Show”
MCA/Universal Television: “Team Knight Rider”, New York Undercover”
Burman Studios: “Chicago Hope”
Industrial Design:
The Headblade Company: Co-designer/engineer of award winning shaver.
Mattel: (Toy design and prototype development): Batman, Superman, Masters of the Universe, Max Steel, Justice League, Speed Racer, Disney/ Pixel’s Cars, DC Comics, Barbie, Polly Pockets with numerous product designs and prototypes developed over 15 years, for each account.
ScienceWorks Museum: Functional, interactive science exhibit design and fabrication.
Best of Show/People’s Choice: Medford City public smudge pot art (2007).
Television news coverage and in depth interview on ABC, CBS and NBC affiliates.
Jefferson Public Radio interview regarding public arts.
I have been working as a creative professional for over twenty years and truly love what I do. (Ask my repeat clients who keep coming back for more!) I am an intuitive, understanding and patient team player… able to lead, follow and adapt. I’m a true facilitator, welcoming budgetary and scheduling constraints, as creative motivators while creating public art works that become “destinations” rather than “decorations”. I have never missed a deadline, always exceed client’s expectations and firmly believe in the realistic use of the word: “Yes”!
Since 1986 I’ve been providing clients with creative design, engineering, and sculptural services. From public installation art to corporate exhibit displays, I‘ve fabricated large-scale, one-off designs and produced limited editions (specializing in composite structures, mold making, thermoforming, machine shop and metal fabrication services). With a strong background in illustration, I’m capable of presenting clients with realistic visuals that reflect and conform to real-life physics. In Hong Kong and Schengen China I’ve worked directly with manufacturers. Domestically, I’ve worked side-by-side with government officials, art commissions, architects and city planners. I’ve also worked extensively in the deadline based entertainment industry, creating mechanical special effects and robotic creatures for film and television. Since 2001, my creative efforts have focused on my love for kinetic sculpture and public installations of fine art.